![]() A more in depth tutorial is in the works. Here's a quick summary of what we got working. One of the struggles I have heard from teachers is how can we integrate Arduino with what we do with VEX. Their structural and mechanics system is fully modular and works with a minimum number of unique parts and pieces. If you are looking at expanding your robotics, mechatronics, or general structures program - I encourage you to look into VEX. However, there is also a fast growing population of schools using Arduino to teach basic microcontroller programming and electronics. ![]() There are a variety of programming environments for VEX from eas圜, robotC, to ModKit and Flowol. These are fantastic, high-powered, fast systems that work well in many classrooms. VEX started with a simple PIC microcontroller system and recently upgraded their platform to a Cortex based system. Pupils are then tested as a group/individuals using plenary questioning.There are thousands of schools using VEX in the classroom. Teams will need to prove their robot works. Pupils use their time to design, sketch, build and modify their robot so that it meets or can adapt to the challenge set out. * Lesson 07- 12 - Pupils are set a design challenge and need to decide if they choose to create an autonomous outcome or a controller outcome. Pupils look at the bump, limit and ultrasonic and their uses for a Clawbot.Īnd modify their Clawbot by fitting sensor to the arm, front, and back so that the Clawbot responds to itself and its environment.ġ. * Lesson 06 - Pupils are reminded about the sensors from the previous unit and what they each do. Pupils will then carry out assigned tasks before an autonomous challenge of scoring as many times as they can in a 15 second spell.ġ. They will focus on what to assign to motors and why, how to change their values, and how to time activities. Pupils will watch be shown tutorial videos on using RobotC to programme autonomous operation of the Clawbot. * Lesson 05 - Pupils are introduced to the Sack Attack game. ![]() Pupils learn how to programme the cortex using a controller programme in RobotC.ġ. * Lesson 04 - Pupils are introduced to the topic of wireless technology and the context under which it supports Robotics. Pupils are then tasked with identify and sketching design faults on the Clawbot and design solutions they could develop and re-engineer with their kit.ģ. * Lesson 03 Teacher commences the lesson with a discussion about fault finding with the VEX Clawbot as it is currently assembled. Pupils will then start on the Clawbot with their individual roles set out with support documents on how to build the step by step.ġ. * Lesson 02 - Pupils learn about roles of the team of 4. Pupils prepare and present short presentations about why we need or use robots in society and industry.Ģ. * Lesson 01 - Introduction to the project and discussion about robots in society, their applications, and different types that might be seen in the near future. Through the project pupils will be able to develop a confident and detailed level of knowledge of robotics design, and will be able to apply this to VEX challenges.ġ. The Clawbot will be redeveloped and rebuilt, programmed and engineered to result in new and engaging solutions. Once the build is complete, pupils are challenged to extend the application of the kit and robot to lead to different and ever more complex outcomes. The build is clearly led as a team assignment and leads to a specific outcome. The project concentrates on the design and manufacture of a VEX Clawbot using a prepared kit of robotics parts.
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